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Layout component
A responsive blog article layout with navigation, hero image, article body, sidebar with TOC/tags/related posts, related articles grid, and footer — skeleton wireframe, design-system agnostic.
.blog grid has aria-label="Blog article layout".blog starts aria-busy="true" and is cleared to false by markReady() once renderedprefers-reduced-motion: reduce kills all animations and transitions:focus-visible from the design tokens100dvh for proper mobile viewport heightOpen Blog Article in Atheros AI Builder, pick a design system and ask the AI assistant to change the layout, copy or behaviour — the layout is regenerated against your tokens. Take the HTML, CSS, JS and React source with you, or pull it into your repo from Claude Code, Cursor or Codex over MCP.

An editorial magazine wireframe — masthead header, section nav, dual article rails, a featured lead story with popular posts, a most-read list with pull-quote, and footer. Skeleton-only, mobile-first, design-system agnostic.

A responsive card-grid bento — thirteen skeleton cards, each a distinct anatomy (KPI, stat, usage, banner, team, article, media hero, profile, product, tasks) placed with named `grid-template-areas` that reflow across four breakpoints, mobile-first and design-system agnostic.

A tri-sidebar app-frame layout — a full-width header and footer wrap a left nav rail, a central main surface, a status strip, and a right widgets aside. Regions reflow from a single mobile column to the full three-column frame, mobile-first and design-system agnostic.

A six-tile bento dashboard layout — an asymmetric `3fr 1fr 2fr` grid of unequal skeleton tiles with mixed row and column spans, a full-width hero, dark/light theme toggle, and full design-system token integration, mobile-first and design-system agnostic.

A responsive bento grid layout with asymmetric skeleton cells, dark/light theme toggle, and full design-system token integration — mobile-first and design-system agnostic.

An asymmetric quad layout — four differently sized panels: an oversized hero, a nested stat/goals/spark trio, an avatar feed with captioned media, and a checkbox task panel. Skeleton wireframes driven by design tokens, reflowing from a 2×2 grid to a single column, mobile-first.
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